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Tag: gamedev

Bokosan – a reverse Sokoban
Categories: Blog, Dev, Gamedev – Posted on May 16th, 2018February 23rd, 2022

Bokosan – a reverse Sokoban

Bokosan is a reverse Sokoban where boxes are on a goal position and the player needs to pull them away … Continue reading >Bokosan – a reverse Sokoban

untitled13
Categories: Dev, Gamedev – Posted on April 25th, 2018March 2nd, 2020

untitled13

In 2012 I found the js13kgames game development competition where the goal is to submit a HTML-CSS-Javascript game which is not … Continue reading >untitled13

Multiplayer gaming, part 1: Sync the future!
Categories: Blog, Dev – Posted on June 12th, 2014May 28th, 2018

Multiplayer gaming, part 1: Sync the future!

Last year I was writing a littleĀ game intended to be run in the browser. I was writing it in pure … Continue reading >Multiplayer gaming, part 1: Sync the future!

Development for Game Boy (Color)
Categories: Blog, Dev, Game Boy – Posted on March 18th, 2014May 28th, 2018

Development for Game Boy (Color)

I have to say, the Game Boy is a pretty impressive platform! With a 4 MHz 8-bit CPU, 8 kB … Continue reading >Development for Game Boy (Color)

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Recent Posts

  • Using ffmpeg to color correct / color grade a video
  • WU3 Segments – a free font based on Vienna subway displays
  • Easy face recognition in Python
  • Receiving and decoding the DCF77 time signal with an ATMega/ATTiny AVR
  • Receiving and decoding 433 MHz radio signals from wireless devices

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